Resources have to move
Forestry and stone extraction produce materials at specific places in the world. The colony needs workers and viable transport routes to bring those materials where they are needed.
Resources do not simply appear in a global inventory. Settlers collect them and deliver them to storage, building sites and production facilities.
Forestry and stone extraction produce materials at specific places in the world. The colony needs workers and viable transport routes to bring those materials where they are needed.
Warehouses and dedicated input and output buffers serve different purposes. Capacity, delivery demand and physical transport are intended to work together.
The survivors arrive with three hover sleds. These serve as general-purpose transport sleds for moving heavy materials throughout the colony. Delivery and transport systems continue to evolve.
Initial transport, storage and production systems are present in development builds. General logistics, reservations and edge cases are still being tested and refined.
The current starting world Elyra is 2 × 2 km (4 km²). Development focuses on a planetary single-player colony; Early Access is targeted for 2027.
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