Astronomy & Time
Universal time, planetary day cycles, sun and moon movement, and astronomy-based seasons.
50 survivors. An alien world. No second chance. Build a new colony on Elyra, secure resources and create a new future for humanity one system at a time.
VALTERION: THE LOST EARTH combines colony building, simulation and, later on, galactic expansion in a science-fiction world.
The large colony ship carrying the specialists is lost. Instead, 50 civilians crash-land on Elyra with emergency supplies and a task none of them were meant to face.
A temporary survival camp must become a permanent settlement. Food, water, energy, resources, research and infrastructure form the foundation. Later, that colony is meant to grow into a civilization capable of returning to the stars.
Development is deliberately focused on planetary colony gameplay first. The larger galactic systems will build on top of that foundation later.

From the first 50 survivors to a growing colony, numerous systems are already working together. Some features are still being expanded and continuously improved.
Universal time, planetary day cycles, sun and moon movement, and astronomy-based seasons.
Changing weather conditions with clouds, rain, snow, and smooth transitions shape Elyra’s atmosphere.
The survivors have their own identities and follow a daily routine of work, free time, and sleep.
Settlers take on work orders and can be assigned to the first workplaces and activities.
Fell trees, remove branches, and collect logs through visible work routines and resource transport.
Settlers extract stone and transport the gathered resources to help build the colony.
Unknown berries are studied before they are intended to become a food source. The unlocking process is still being refined.
Early systems for fields, plant growth, and harvesting are being developed and connected to the resource economy.
Place buildings freely and watch their construction progress through several visible building stages.
Hover sleds carry resources. Storage areas, material deliveries, and production logistics are being expanded.
Emergency sleeping spaces, early residential buildings, and a basic water pump help support the survivors.
The expanding full-screen management interface brings together buildings, workers, resources, storage, and initial production overviews.
VALTERION: THE LOST EARTH has been submitted for the December edition of the Indie Showcase.
For this reason, I'm currently holding back new gameplay videos and screenshots while focusing on further development and preparing a new trailer featuring previously unseen content.
If VALTERION is selected for the showcase, the new trailer will premiere there.
Development continues as usual in the meantime. Thank you for your patience and interest in VALTERION!
The latest video shows astronomy, weather, residents and first work flows directly in the running game.
6:44 minutes · weather, residents, astronomy & tree felling
The update shows running systems in the current development build, not just future plans.
Development is intentionally staged: the planetary game should work as a complete experience before the galactic layer is built on top.
The game focuses entirely on one large colony and long-term development on a single planet.
The planetary colony builder is later expanded with spaceflight, more worlds and interstellar systems.
The roadmap shows development blocks rather than fixed promises. Scope and order can change during development.
Build and stabilize the core world, seed, time, astronomy and environment systems.
Residents, work orders, resources, construction, UI and the first connected gameplay loops.
A focused slice that makes the colony start and key foundation systems playable.
Improve gameplay, balancing, stability and performance with broader testing.
Colony Only as the playable core. A precise release date will only be announced once development is far enough along to support it.
Initial key art and branding are already available. More real gameplay screenshots and trailers will be added as development progresses.



Learn more about VALTERION’s logistics, settlers and production chains.
Clear answers about gameplay, developer, platform and release plans – with current development separated from future ambitions.
VALTERION: THE LOST EARTH is a science-fiction colony-building game for Windows PC. After an emergency landing on Elyra, you establish a settlement with 50 survivors and manage supplies, work and resources.
The focus is on tangible work and logistics: settlers take jobs, collect resources and physically transport materials to storage facilities, production buildings and construction sites. These systems are being expanded during development.
No. VALTERION is in development. Early Access is targeted for 2027, but no fixed release date has been announced.
The current focus is Windows PC and single-player. The planetary “Colony Only” experience comes first. Galactic expansion with additional worlds is a longer-term vision, not part of the initial Early Access focus.
VALTERION is developed by NeuroCore Game Design. You can add it to your wishlist on the official Steam store page.
If the project interests you, you can already add VALTERION: THE LOST EARTH to your Steam wishlist.